A huge part of this week's news has been that developers have found something new in Android 13. It hasn't been unveiled yet, but we already know it will have features for gamers, new gestures to improve multitasking, enhanced security features, and more. Also, we learned that Google will no longer allow the use of applications for recording conversations and that Apple iOs is promoting its products better than Google. Statistics have confirmed a clear flow of users from one operating system to another. All this and more in our traditional weekly debriefing.
New gaming features in Android 13
Android 13 is still getting ready to be released, but gradually we will learn more and more new things about it. It should be officially presented only on May 10 at the Google I / O conference, but the developers are already working with it to the fullest and sharing new features that they find in the operating system code. Now they have announced a new feature for mobile gamers. It will allow you to take a fresh look at games within Android ... Or maybe not. This has yet to be figured out after the release of Android 13 itself, but for now we can find out what exactly the developers found and what they said about it.
According to newly discovered code in the Android 13 Developer Preview, Android gamers may be pleasantly surprised by Android 13. According to Mishaal Rahman, the latest preview includes a new method in the GameManager API. The new setGameState method will allow the game to communicate its state to the platform and whether it is currently loading. This, in turn, can help speed up game loading by prioritizing CPU usage and improving overall performance.
Many gamers, even with powerful smartphones, often find themselves dissatisfied with the way games work. They don't load fast enough, they don't run smoothly enough, and they crash from time to time. And all due to the fact that Android is not focused on games. She has her own priorities, which seem to her more important. Resources are allocated to them. Even when they are needed to load the game or process scenes inside it after loading.
Now the system will understand that if a person has downloaded the game, then he wants to play, and other background processes that do not affect the operation of the smartphone as a whole and its security are indifferent to the gamer. This means that it will be possible to allocate resources more correctly. This will primarily be useful for those who play on inexpensive phones, the power of which is not enough to ensure the execution of all tasks in a row at the same time.